Hey everyone, I've put together a video serving as the opening for our ongoing DnD game, something I've been involved in for a few months now. It's not a commercial project and access is somewhat limited. The idea behind this opening was to highlight the major moments our players experienced and to mark our 15th game.
I used Blender and DaVinci Resolve to create it and using free models from Sketchfab. Below, I'll list out the models I used to give credit to the awesome folks who shared them for free:
0. [3 English Oak](https://sketchfab.com/3d-models/3-english-oak-set-quercus-robur-updated-750fac732a8c453e9dd748f1396275fa)
1. [Alucard] ( https://sketchfab.com/3d-models/alucard-633eb0d66019491390ba941b55851fd4)
2. [Armor for Man and Horse](https://sketchfab.com/3d-models/196488-armor-for-man-and-horse-faca2ad557f64809b598c3a646a8804f)
3. [Blood Demon](https://sketchfab.com/3d-models/blood-demon-22e50bad3dc24c169a287613f1bca9ee)
4. [Carnival Mask](https://sketchfab.com/3d-models/carnival-mask-part-1-364fdd80335f4d209abb478f1ce8171f)
5. [Dark Knight](https://sketchfab.com/3d-models/dark-knight-e2208bdc46304f6faa18728778986f35)
6. [D20-Gold Edition](https://sketchfab.com/3d-models/d20-gold-edition-free-fde4f1f7e93f4ba0bf632613188eb4bd)
7. [Funeral carriage](https://sketchfab.com/3d-models/funeral-carriage-b0810b09951f4d65a76c242e8b3c1c53)
8. [Gothic Building For Aria Pack 1.0](https://sketchfab.com/3d-models/gothic-building-for-aria-pack-10-4c00c5e9a9a14388bd58ab9f87f0637b)
9. [“Gothic” Longsword](https://sketchfab.com/3d-models/gothic-longsword-ee7fc21ee81441d785708dbd9e01e2aa)
10. [Hair without bust](https://sketchfab.com/3d-models/hair-without-bust-776356e12410490fb8866417d59de4ac)
11. [Heirloom Violin](https://sketchfab.com/3d-models/heirloom-violin-051c3db9337c412e947887477a28bb27)
12. [Horse Run](https://sketchfab.com/3d-models/horse-run-b7421fcc3b9b4065b2b330a3bc7e9a79)
13. [Huntress](https://sketchfab.com/3d-models/huntress-19ceb83a896c4d668b0f30a6fc58d563)
14. [Kriegerdenkmal](https://sketchfab.com/3d-models/kriegerdenkmal-e3f3f0f164c546b1879a70c7e3ee7152)
15. [Lace Curtain](https://sketchfab.com/3d-models/lace-curtain-free-b8e8fbd8e36f4bfa86f874d71cf12c9a)
16. [Malekith(YT)](https://sketchfab.com/3d-models/malekithyt-42926224bf0d4df692b9ed9d758eda46)
17. [Medieval Eating Utensils](https://sketchfab.com/3d-models/medieval-eating-utensils-e4368e7fe745465a8a50ef226293c5be)
18. [Porcelain Mask](https://sketchfab.com/3d-models/porcelain-mask-596d7fbddfdd4cbab5a81878e1bd7741)
19. [Skulls collection](https://sketchfab.com/3d-models/projet-aaron-skulls-collection-8495ffcc05d04c3ca1505a654f97743b)
20. [Sorceress](https://sketchfab.com/3d-models/sorceress-b4fcc5cda7124489beada46851676d15)
21. [Tombstones](https://sketchfab.com/3d-models/tombstones-321d91018e474a059b7a298e5b8c362f)
22. [Werewolf](https://sketchfab.com/3d-models/werewolf-e9eac2b701e646c5a549d72acc399962)
23. [Boy](https://sketchfab.com/3d-models/boy-740cd732defb4c3bb16ace512ac4e19d)
24. [Fortnite Geralt de Rivia](https://sketchfab.com/3d-models/fortnite-geralt-de-rivia-advanced-rig-71d3ad644fc74cf6a30f742bd12e8fcd)
Music [LACUNA COIL - Enjoy the Silence - US Version](https://youtu.be/Lx58hXh4pVA?si=uO8cXlpQp-4PkzDC)
For privacy reasons, player and DM names are omitted from this video version.
A tribute to - Di Vampire Hunter's anime opening scene.
I wanted a transition just before the credits appeared.
All the animations are created by adjusting materials.
For dynamics, flying flower petals have been added to the scene.
The shadow and face are achieved by placing a 2D texture onto 3D geometry, creating that illusion for both.
The transition happens through the movement of the animated red sphere.
The most challenging aspect was getting the character to turn smoothly without looking awkward. (50/50)
One of the shot tribute to a scene from the opening sequence of the Sailor Moon anime.
Originally, this shot wasn't planned, but in our 14th game, a new player, the Werewolf, joined us. I needed to incorporate him into the video, and that's how this idea emerged.
Because of the unique dynamics in the frame, I conceived the idea of moving the ground instead of the carriage. This helped heighten the parallax effect within the shot.